Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
11425
?
29574
?
34051
?
22590
?
25538
?
14912
?
27561
?
18473
?
36371
?
14019
Total damage to objectives
2157
15589
50892
10350
1932
18937
28802
2840
34200
4979
Total damage to buildings
1292
6320
282
3066
720
7502
1737
2840
16003
2613
Total damage shielded
303
0
0
0
0
0
0
0
0
3895
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Dancing Grenade (Q)

85xpressed

Deadly Flourish (W)

56xpressed

Captive Audience (E)

67xpressed

Curtain Call (R)

27xpressed

?

Jhin

Toughest Matchups

These champions counter Aatrox
Veigar
Veigar
53.2%
312 Matches
Xayah
Xayah
53.1%
1030 Matches
Yasuo
Yasuo
53.1%
307 Matches
Lux
Lux
52.5%
265 Matches
Nilah
Nilah
51.6%
630 Matches
MissFortune
MissFortune
51.2%
4360 Matches
Vayne
Vayne
51.1%
2203 Matches
Swain
Swain
50.9%
322 Matches
Kaisa
Kaisa
50.8%
4666 Matches
Brand
Brand
50.4%
278 Matches

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(45338 Matches)
?
?
49.6% WR(4138 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.53% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jhin
?
Jinx
4.25KDA2.57
0.49%Kill Participation0.58%
22Vision Score16
22,590Damage Dealt36,371
26Max CS Advantage54
62CS in First 10 Minutes71

Minions have varying gold values depending on their type, and the CS gap results in an approximate 173 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead2
Blue65,159G
Difference+5,779G
Red70,938G
?
9,615G
?
15,464G
?
14,537G
?
14,450G
?
11,093G
3,677G
1,089G
2,063G
4,373G
1,297G
13,292G
?
16,553G
?
12,474G
?
18,823G
?
9,796G
?